CS2 tournaments, run the way pros expect
Steam integration, configurable map veto, demos linked to matches, and ELO tuned for CS — everything the Counter-Strike scene takes for granted.
Key Features
Steam account linking
Players link verified Steam IDs. VAC-banned accounts are blocked before they queue.
Active duty map pool
Always-current competitive map pool with custom override for community events.
Configurable map veto
Standard 7-map veto with side picks, decider rules, and timeout defaults you control.
Demo capture & linking
Auto-link match demos to each result for review, broadcast, and dispute resolution.
ELO tuned for CS
Rating model tuned for the CS competitive curve, with anti-smurf in skill-based events.
Server config sync
Veto outcomes sync to your match server config for one-click match start.
From open registration to first round
Open registration
Steam-linked entries with anti-cheat checks.
Seed teams
Manual or rating-based seeding.
Map veto
Captains run the veto in our live room.
Server starts
Match server boots on chosen map.
Play & demo
Demos capture automatically.
Result & advance
Bracket advances, demos linked to result.
CS2 examples
For every CS scene
Pro tournaments
LAN finals with broadcast operations, decider rules, and integrity controls.
Online leagues
Weekly online ladders with map veto and demos every match.
Cafe weekly cups
Saturday LAN cups with walk-in registration and scanner check-in.
FAQ
CS2 questions
Run CS2 like the scene expects
No surprises, no janky veto rooms, no broken demo links. Just CS2 the way it should be run.
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